List of Buffs & Debuffs (Eternal Paradox)

Table Of Contents

This article provides a list of possible buffs and debuffs that can occur during mercenary combat in Arena PVP and Challenge Mode of Eternal Paradox.

Upgrading certain mercenary skills can alter the buff/debuff is applied. The following descriptions have been provided on the assumption that non-upgraded skills are being used.

Buffs #

IconNameDescription
ATK BuffIncreases ATK by the percentage.
DEF BuffIncreases DEF by the percentage.
SPD BuffIncreases SPD by the percentage.
Critical Chance BuffIncreases critical chance.
Evasion BuffIncreases evasion by boosting the chance to miss enemy’s attack.
Regenerate(HP)Heals HP by the percentage every turn.
Debuff ImmuneImmuned to debuffs.
Shield(HP)Gains a shield by the percentage of caster’s HP.
Shield(DEF)Gains a shield by the percentage of caster’s DEF.
Shield(DMG)Gains a shield by the percentage of caster’s DMG.
InvulnerableBecomes invulnerable and immuned to any damage.
BarrierImmuned to attacks based on the number of barriers.
CounterCounters based on the probabity when attacked.
Reflect DMGReflects damage from enemy.
AvengeAdds the last damage taken to next attack.
ProtectCaster takes damage instead.

Debuffs #

IconNameDescription
ATK DebuffDecreases ATK by the percentage.
DEF DebuffDecreases DEF by the percentage.
SPD DebuffDecreases SPD by the percentage.
DebuffReceives additional percent of the damage from enemy.
Damage Over TimeReceives a fixed percentage of HP as damage every turn.
FATALYou take damage over time until all your HP is restored.
BurnYou receive damage each turn based on a certain percentage of your health.
PoisoningYou receive damage each turn based on a certain percentage of your health.
BleedingYou receive damage each turn based on a certain percentage of your health.
Cannot be enhancedCannot receive buffs.
FreezeUnable to act when frozen.
StunUnable to act when stunned.
SleepUnable to act when in sleep. Wakes up when attacked.
TauntForced to attack the taunting target.
Heal BlockUnable to heal HP.
SilenceUnable to use skills but basic attack.
StampUnable to use passive skills.
ImpairReceives 5% of HP as additional damage when attacked.
BombAttaches to a target and detonates after a duration inflicting heavy damage.
Reverse HealIf you receive a HP heal buff, you take damage equal to the amount of the heal.
FreezeBecome frozen, unable to act, and take damage at the end of the duration.
Mark of DeathYou will die as soon as you overlap with the Mark of Death.
Leader Skill SealLeader Skill will be deactivated.
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Updated on July 21, 2024